GroundworkDodging DangerPrudent PositioningIgnited Spirit WITEarly Lead
GroundworkUma Stan
Uma Stan
Uma Stan
Mid-race
Full Throttle
Daring Strike
Late-race
Sprinting GearSecond WindFirm Resolve
Head-OnSprinting Gear
Slick SurgeLeap ForwardSprinting Gear
Straightaway SpurtLeap ForwardSprinting Gear
Recommended Decks
Tier
Front
Pace
Late
End
Debuffer
Budget
[Fire at My Heels] Kitasan Black
[Cozy Cute Memory ♪] Curren Chan
[Lamplit Training of a Witch-to-Be] Sweep Tosho
[The Ghost Finds Halloween Magic] Mihono Bourbon
[From the Ground Up] Light Hello
[Teio-Oo-Oo!!!] Tokai Teio
[Fire at My Heels] Kitasan Black
[Cozy Cute Memory ♪] Curren Chan
[Lamplit Training of a Witch-to-Be] Sweep Tosho
[A Marvelous ☆ Plan] Marvelous Sunday
[From the Ground Up] Light Hello
[Wave of Gratitude] Fine Motion
[Fire at My Heels] Kitasan Black
[Cozy Cute Memory ♪] Curren Chan
[Lamplit Training of a Witch-to-Be] Sweep Tosho
[A Marvelous ☆ Plan] Marvelous Sunday
[From the Ground Up] Light Hello
[Wave of Gratitude] Fine Motion
[Fire at My Heels] Kitasan Black
[Cozy Cute Memory ♪] Curren Chan
[Lamplit Training of a Witch-to-Be] Sweep Tosho
[A Marvelous ☆ Plan] Marvelous Sunday
[From the Ground Up] Light Hello
[Wave of Gratitude] Fine Motion
Whale
[Sentimental Flare ♪] Maruzensky
[Q≠0] Agnes Tachyon
[Cutie Pie with Shining Eyes] Curren Chan
[The Ghost Finds Halloween Magic] Mihono Bourbon
[Teio-Oo-Oo!!!] Tokai Teio
[From the Ground Up] Light Hello
[Q≠0] Agnes Tachyon
[Fire at My Heels] Kitasan Black
[Super! Sonic! Flower Power!] Sakura Bakushin O
[Wave of Gratitude] Fine Motion
[Cutie Pie with Shining Eyes] Curren Chan
[From the Ground Up] Light Hello
[Q≠0] Agnes Tachyon
[Danke Schön] Eishin Flash
[Teio-Oo-Oo!!!] Tokai Teio
[Daring to Dream] Nice Nature
[From the Ground Up] Light Hello
[Ah, Such Majesty] Daiichi Ruby
[Q≠0] Agnes Tachyon
[Fire at My Heels] Kitasan Black
[Capricious Excellence] Sweep Tosho
[Dear Mr. C.B.] Mr. C.B.
[From the Ground Up] Light Hello
[Ah, Such Majesty] Daiichi Ruby
Recommended Team Comps
Double End + Dom
End
Seeking the Pearl
Oguri Cap
End
King Halo
Debuffer
Agnes Tachyon
Grass Wonder
Probably the best for keeping consistency while also having a debuffer help.
3 Backliners
End
Oguri Cap
Seeking the Pearl
End
Narita Taishin
Inari One
King Halo
End
Oguri Cap
Hishi Amazon
Admire Vega
Any variant of lates + ends with a bunch of gamble skills and run it down, another classic combo for sprints. Notable Ends are those with encroaching shadow innately in their kit.
3 Pace Chasers
Pace
Taiki Shuttle
Narita Brian
Seeking the Pearl
Pace
Nishino Flower
Curren Chan
El Condor Pasa
Pace
Oguri Cap
Fuji Kiseki
Fuji Kiseki
Give everyone Gamble Accels for pacers and run it down, classic combo for sprints for the rest of our lives.
Runaway + 2 Pace Chasers
Runaway
Silence Suzuka
Pace
Taiki Shuttle
Oguri Cap
Pace
Nishino Flower
Fine Motion
While technically usable, any of the huge amounts of pace chasers in these CMs can just snipe your booster rocket so not recommended but can be used to make the gap bigger vs Ends.
Solo Ace
Pace
Taiki Shuttle
Debuffer
Symboli Rudolf
Nice Nature
Debuffer
Grass Wonder
Eishin Flash
Sprints are some of the worst places to ever do debuffers as it's so volatile and relying on one ace to gamble their accels every single time is not ideal. Try to use 3 aces.
1 Runaway + 2 Fronts
Runaway
Silence Suzuka
Front
Mihono Bourbon
El Condor Pasa
Front
Maruzensky
Probably the only way to try to grab wins with fronts, pacers can abuse your rocket launchers so it's not a fool-proof plan and fronts for this CM literally don't have Angling and Scheming but if you must force fronts here, you can try I guess.